OpenGL

(last updated: 16-May-2015 09:31)
 

Books

  1. Interactive Computer Graphics: A Top-Down Approach with OpenGL, Third Edition; Edward Angel; Addison-Wesley, 2002.
     
  2. OpenGL: A Primer; Edward Angel; Addison-Wesley, 2001.
     
  3. OpenGL Programming Guide, Second Edition; OpenGL Architecture Review Board; Mason Woo, Jackie Neider, and Tom Davis; Addison-Wesley Developer's Press, 1997.
     
  4. OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.2, Third Edition; Mason Woo, Jackie Neider, Tom Davis and Dave Schreiner; Addison-Wesley, 1999.
     
  5. OpenGL Programming for Windows 95 and Windows NT; Ron Fosner; Addison-Wesley, 1996.
     
  6. OpenGL Programming for the X Window System; Mark J. Kilgard; Addison-Wesley Developer's Press, 1996.
     
  7. OpenGL Reference Manual, Second Edition; OpenGL Architecture Review Board; Renate Kempf and Chris Frazier; Addison-Wesley Developer's Press, 1997.
     
  8. OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2, Third Edition; Addison-Wesley, 1999.

Periodical Articles

  1. "An Overview of the HP OpenGL Software Architecture", HPJ 49:2 May 1998 pgs 9-18.

Web Pages and Websites

  1. Wikipedia article "OpenGL".